How to trade Resources----The Trade System of Mythopolis
Trade System in Mythopolis provide players chances of trading resources freely, benefiting trade among players and representing real trading system. Players should first build at least Lv.1 Agora in the City before they can trade with other people. The higher the Agora is , the more caravans that can trade. The means of trading provided in the Agora is Listings, Offer a Deal, Transport and Black Market.
Listings
When you want to buy Resources, the Resources that sold by other players in Agora will be listed. The System offers Searching Engine that players can use to search the sellers meeting requirements. Only the Resources that met the requirements set by sellers, trade is finished by clicking OK.
Offer a Deal
On the Contrary, you need to set various rules of trading in Agora such as the type and amount of Resources you want to sell, the type and amount of Resources that sellers want to exchange, related trading limitations and so on. The problem that is worthy of notices is that the trading system in Mythopolis is Barter Trade between resources, not including Drachmas.
Transport
Players can choose trade Resources unilaterally to deploy Resources Supply freely among sub-cities, as well as offer Resources support to other players.
Black Market Owe to the fact that type and amount of Resources consumed by various constructions is imbalanced, players will sometimes encounter the condition of having one kind of Resource in urgent need and the other kind of Resource affluently. Black Market in the Mythopolis provides players the function of free allocation. Player can reallocate their own Resources supply by paying a little Drachmas. What convenient design!
Setup of Resources Transportation To prevent abuse or cheating through transport, we only allow your designated trade Partners to transport resources to you.
Violations Now that Mythopolis is a kind of strategy game, one of its most important principle is equity. As for the violations that can happen in the operation of Market, there are kinds of rules to put an end to illegal trade resolutely.
First-time violators will receive a warning. A second violation will result in the freezing of your account, removal of all armies, and emptying of the building queue. The severity of the penalty will depend on the severity of the violation.
Market Rules
In any 24-hour period, a player may transport no more than one hour's output of resources to another player. A higher-ranked player may transport up to three hours' output to a lower-ranked player, but frequent inbalanced-ratio (not 1:1) trade between two players may be seen as cheating.
When your army is stationed in another user's city, you may supply them with no more than a day's consumption worth of food.
Players who share Trust Accounts can't transport resources or conduct one-way trade. You may however, trade with a 1:1 ratio and complete your trade in 24 hours.
First-time violators will receive a warning. A second violation will result in the freezing of your account, removal of all armies, and emptying of the building queue. The severity of the penalty will depend on the severity of the violation.
If you have any questions about the game's rules, check the official forum or contact our Customer Service.
Say NO to cheating, and play fair!
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