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2010-09-05 07:22:49

Alliance Guide

Why join a Alliance?
 
In the competitive world of Mythopolis Online, regardless of how powerful a player becomes, the individual is still limited. To obtain higher greatness, and to truly dominate others, one must rely on the collective strength of a team – a Alliance.
 
In a Alliance, members may form defensive alliances, transport and provide supplies, and request support in times of trouble. As the level of the Alliance increase, members will begin to benefit from various additional bonuses such as an increase in resource output.
 
Most importantly, Alliances allow friendships and comradely to form. May you Alliance prevail, and may your brotherhood stand strong.

How to join a Alliance?

Click on the button on the top panel, and choose the Alliance that you’d like to join. Click on the Alliance name to submit a join request. Alliance leaders will decided whether to accept you into the Alliance.

How to create a Alliance?

Click on the button on the top panel. Go to  tab and click on  

to create a new Alliance. Give your Alliance an appropriate name, and write a short and attractive message to invite others to join.
Glossary:

1. Alliance Supply

Alliance supply is the accumulation of all the Rallying Cry’s contribution value. The higher the Alliance supply, the higher the Alliance level.

2. Alliance Level

Depend on the Alliance supply. The greater the Alliance supply is, the higher the Alliance rank will be, hence increasing the level of output bonus.

3. Output Bonus

Increase the resource output of all members by a certain percentage. The bonus is dependent on the level of the Alliance.

4. Alliance Territory

Leaders and Vice Leaders may relocate the Alliance cities for the betterment of the Alliance.

5. Ranking

Alliance ranking is decided by various factors. Check Alliance rankings to find out the strength of different Alliances.

6. Civil Affair

Alliance officials may rearrange Alliance structure, appoint officials and take care of other Alliance affairs here.

7. Military Affair

Alliance officials may arrange military actions here.

8. Journal

Civil and military events can all be viewed here.

9. Officers

All members may view the officers and management of the Alliance here.

10. Status

A summary of useful information about the Alliance. A good place to start if you are looking for a Alliance to join.
Detailed Rules:

1. Create Alliance

When you create a Alliance, your Alliance supply will be 0, and Alliance level will be 1. Your will have a member limit of 80. This limit can be raised by using Rallying Cry.

Alliance’s output bonus is dependent on Alliance’s level. Output bonus affects all members of the Alliance. (Output bonus is equivalent to the Alliance level. Sample: Alliance level: 3, output bonus: 3%)

1). Output bonus only effective when Alliance has more than 30 members
2). All members with Contribution Value greater than 100 may benefit from output bonus when Alliance level is higher than 0.
3). Members with Contribution Value less than 100 may only benefit after Alliance level reaches 3.
4). The top three contributors to a Alliance may enjoy a 150% increase based on the current output bonus. Player must qualify condition 1), 2), 3).
5). Alliance leader also qualifies condition 4.
6). Alliance output bonus ineffective for State, County and Imperial capitals.

2. Joining a Alliance

Following effects will take place when a player joins a Alliance:

1). Increase Alliance member by 1, initial contribution value is set to 0.
2). When Alliance is higher than level 3, and with more than 30 members, player will automatically benefit from output bonus.


3. Quit Alliance

When a player quit a Alliance, the Alliance Supply won’t change. The contribution record of the member will be cleared. If the member rejoins the same Alliance, their Contribution Value will be restored.

However if the Alliance’s members decrease below 30, all members will lose Output Bonus.

If the Alliance leader or one of the top three donors quit the Alliance, the new leader or top donor will qualify the 150% special bonus.

4. Change Alliance Leader

Alliance Leader may appoint new leader. After the change, the new leader and top 3 donors still receive the 150% special bonus. Original leader will become a normal member, and if not ranked in the top 3 donor, will lose the special bonus.

5. Disband Alliance

When a Alliance disbands, Alliance Supply reset to 0, Alliance Leader’s Contribution reset to 0. Even if the Alliance reunites, the Alliance Supply and leader’s Contribution will remain 0.

6. Alliance Items

Members may donate items and supplies to increase the member limit. Rallying Cry can increase Alliance member limit by 5 (Max limit: 150).

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