Iron Wall: Increase the defense of your army by [x]%. Bloodlust: Increase the attack of your army by [x]%. Infantry Leader: Increase the attack and defense of your Infantry by [x]%. Cavalry Leader: Increase the attack and defense of your Cavalry by [x]%. Master Archer: Increase the attack and defense of your Ranged by [x]%. Conqueror: Increase the damage of your Siege Equipment by [x]%. Plunderer: Increase the load capapolis of your troop by [x]% . Paralyze: A [x]% chance to make your opponent\'s Special invalid. Enyo\'s Flame: When attacking polis, you have a [x]% chance to sabotage 10% of food storage.
Abandoned: When defending, creates a [x]% chance for your enemy to retreat without fighting. Recover: Recover [x] more stamina per hour. Fortification: Increase durability of buildings by [x]%. Hestia\'s Feast: Increase the output of Food by [x]%. Sacred Axe: Increase the output of Wood by [x]%. Prospector: Increase the output of Gems by [x]%. Digger: Increase the output of Stone by [x]%. Charger: Increase the speed of Cavalry by [x]. Swiftness: Increase the speed of ranged units by [x]. Sprinter: Increase the speed of Infantry by [x]. Marcher: Increase the speed of all army by [x]. Raider: Increase the speed of Siege Equipment by [x]. Ration: Reduce food consumption of the army by [x]%
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