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2010-09-06 14:33:33

Troops

Sparta | Troy | Athens  

 

Sparta

Distinguishing feature of Spartan Soldiers:
Although their attack strength is not very powerful, Spartans make exceptional scouts and are very skilled at transportation. Even if enemy Poleis have a large amount of Silos, it would still be difficult to prevent a significant loss of resources.

 

A closer look at Athens' troops:

Youth Corps

These young students of the Spartan Agoge training ritual make up for their lack of experience and armor with pure viciousness and spirit.
Must first research: None.  

Cost

95

75

40

40

00:15:00

Status

40

20

5

60

7

1 Pop

Hoplite

Spartan Hoplites can effectively defend and fight off enemy cavalry.
Must first research: Barracks Lv. 3, Gymnasium Lv. 1.  

Cost

145

70

85

40

00:23:20

Status

10

35

60

40

7

1 Pop

Spartan Elite

These heavily-equipped elite soldiers of Sparta are equally skilled at attack and defense.
Must first research: Barracks Lv. 3, Gymnasium Lv. 3, Armory Lv. 1.  

Cost

130

120

170

70

00:25:00

Status

60

30

30

50

6

1 Pop

Lancer

Lancers are particularly effective at holding off incoming enemy cavalry.
Must first research: Gymnasium Lv. 5,  Stable Lv. 1.  

Cost

370

270

290

75

00:50:00

Status

55

100

40

110

10

2 Pop

Warrior of Ares

These mounted warriors of the patron god of Sparta, Ares, the god of war, possess a powerful attack but relatively weak defense.
Must first research: Gymnasium Lv. 15, Stable Lv. 10.  

Cost

450

515

480

80

1:01:40

Status

150

50

75

88

9

3 Pop

Pathfinder

Pathfinders are adept at gathering enemy intelligence, but must move slow to maintain their stealth.
Must first research: Gymnasium Lv. 1, Sentry Lv. 1.  

Cost

140

160

20

40

0:28:20

Status

0

20

10

0

9

3 Pop

Javelinist

Javelinists are highly skilled and effective ranged fighters, but are expensive to train.
Must first research: Gymnasium Lv. 5, Sentry Lv. 5.  

Cost

290

220

240

60

00:34:00

Status

80

10

5

60

7

2 Pop

Mounted Archer

Outfitted with the strongest of Spartan bows, these archers are highly skilled, powerful, and mobile.
Must first research: Gymnasium Lv. 10, Sentry Lv. 10.  

Cost

510

380

430

100

00:50:00

Status

120

10

50

60

7

2 Pop

Battering Ram

A Battering Ram is a useful device to penetrate the walls of the enemy city.
Must first research: Academy Lv. 10, Workshop Lv. 10.  

Cost

900

360

5000

70

00:34:00

Status

60

30

75

0

4

3 Pop

Catapult

This catapult hurls large rocks at the enemy for some serious damage.
Requirement: Drill Ground, Lv20; Ironworks, Lv20.  

Cost

950

1350

600

90

2:30:00

Status

75

60

10

0

3

6 Pop

Diplomat

An eloquent tongue and a sharp wit are the weapons wielded by Diplomats to conduct foreign affairs.
Requirement: Temple, Lv.10; Academy Lv.20; Command Post, Lv.5.  

Cost

30750

27200

45000

37500

25:11:40

Status

50

40

30

0

4

4 Pop

Pioneer

You cannot establish a new city without these brave explorers.
Must first research: Temple or Acropolis, Lv 10.  

Cost

5800

5300

7200

5500

7:28:20

Status

0

80

80

3000

5

1 Pop

Log

A giant log rolls down to crush enemy infantry, effectively defending your city from incoming attacks.
Must first research: City wall, Level 1.  

Cost

25

15

30

0:12:00

Status

25

10

 

Boulder

A gigantic boulder rolls down to crush all manner of enemy troops to defend your polis.
Must first research: City wall, Level 3.  

Cost

25

15

20

0:12:00

Status

15

15

 

Spikes

Spikes can cause serious damage to enemy cavalry to defend your polis.
Must first research: City wall, Level 5.  

Cost

35

20

35

0:14:00

Status

10

30

 

Rampart

A rampart provides one archer with defense from enemy attack, and improves their defense by 50.
Must first research: City wall, Level 15.  

Cost

200

220

180

0:18:00

Status

0

0

 

Traps

A trap can effectively snare incoming enemy infantry, leaving them no choice but to retreat to safety or remain completely helpless.
Research Requirement: City wall, Level 10.  

Cost

120

50

150

0:16:00

Status

0

0

 

 

 

 

 

Troy

 

 

Distinguishing feature of Trojan Soldiers:
Troy has the fastest military troops in the game.
Carryload of caravans will increase when researched the science of Water Transport.
When comes to Silo construction, Troy is without competition. Its Silos stores twice that of ordinary Silos.Being an
The born adventure spirit of Troy people helps them pay less price when researching Pioneers
Ranged troops of Troy performance great both in attack and defense.

 

A closer look at Troy' troops:

City Guard

These armed soldiers of Troy are experts in defense.
Must first research: None.  

Cost

95

75

40

40

00:21:40

Status

15

40

50

30

7

1 Pop

Ranger

These stealthy soldiers honed their skills in the wild, and are experts in attack.
Must first research: Barracks, Lv3; Gymnasium, Lv1; Armory, Lv 1.  

Cost

140

150

185

60

00:23:20

Status

65

35

20

45

6

1 Pop

Druidess

These Trojan female priests are the swiftest fighters in Ancient Greece.
Must first research: Gymnasium, Lv5; Stable, Lv 3.  

Cost

350

450

230

60

00:51:40

Status

90

25

40

75

19

2 Pop

Paladin

The long shields they carry enhance the defense of these mounted soldiers, who are particularly effective against enemy infantry.
Must first research: Gymnasium, Lv5; Stable, Lv 5.  

Cost

360

330

280

120

00:53:20

Status

45

115

55

35

16

2 Pop

War Chariot

War Chariots are not effective defenders, but make for a particularly devestating onslaught against enemy cavalry..
Must first research: Gymnasium, Lv.15; Stable, Lv.10.  

Cost

500

620

675

170

1:01:40

Status

140

50

165

65

13

3 Pop

Scout Cavalry

Scout Cavalries can search appointed areas and gather information for you.
Must first research: Gymnasium , Lv5; Arena, Lv1; Stable Lv1.Develop.  

Cost

170

150

20

40

0:28:20

Status

0

20

10

0

17

2 Pop

Archer

Trojan Archers are powerful ranged fighters, but their lack of defense leaves them somewhat vulnerable.
Must first research: Gymnasium Lv5; Arena, Lv5.  

Cost

300

220

150

70

0:38:00

Status

80

10

5

50

7

2 Pop

Trojan Sniper

Trojan Snipers are Troy’s elite ranged fighters, and possess deadly power and precision.
Must first research: Gymnasium Lv15; Arena Lv10.  

Cost

770

310

350

110

0:58:00

Status

150

10

5

60

7

3 Pop

Battering Ram

A Battering Ram is a useful device to penetrate the walls of the enemy polis.
Must first research: Gymnasium ,Lv10; Workshop, Lv1.  

Cost

950

555

330

75

1:23:20

Status

50

30

105

 0

 4

3 Pop

Catapult

This catapult hurls large rocks at the enemy for some serious damage.
Must first research: Gymnasium ,Lv20; Workshop, Lv20.  

Cost

960

1450

630

90

2:30:00

Status

70

45

10

 0

 3

6 Pop

Diplomat

An eloquent tongue and a sharp wit are the weapons wielded by Diplomats to conduct foreign affairs.
Requirement: Temple, Lv 10; Gymnasium ,Lv 20; Command Post, Lv 5.  

Cost

30750

45400

31000

37500

25:11:40

Status

40

50

50

 0

 4

4 Pop

Pioneer

You cannot establish a new city without these brave explorers.
Must first research: Temple or Acropolis, Lv 10.  

Cost

5500

7000

5300

4900

6:18:20

Status

0

80

80

 3000

 5

1 Pop

Log

A giant log rolls down to crush enemy infantry, effectively defending your city from incoming attacks.
Must first research: City wall, Level 1.  

Cost

25

15

30

0:12:00

Status

25

10

 

Boulder

A gigantic boulder rolls down to crush all manner of enemy troops to defend your polis.
Must first research: City wall, Level 3.  

Cost

25

15

20

0:12:00

Status

15

15

 

Spikes

Spikes can cause serious damage to enemy cavalry to defend your polis.
Must first research: City wall, Level 5.  

Cost

35

20

35

0:14:00

Status

10

30

 

Rampart

A rampart provides one archer with defense from enemy attack, and improves their defense by 50.
Must first research: City wall, Level 15.  

Cost

200

220

180

0:18:00

Status

0

0

 

Traps

A trap can effectively snare incoming enemy infantry, leaving them no choice but to retreat to safety or remain completely helpless.
Research Requirement: City wall, Level 10.  

Cost

120

50

150

0:16:00

Status

0

0

 

Athens

Distinguishing feature of Athenian Soldiers:
Skilled Labor and Architecture are the pride of Athens. It is the only Republic that can construct buildings in the Polis as well as in the Oasis at the same time. Also, the Athenians' walls are the most difficult to take down.
Athens’s infantry and cavalry units, when fully upgraded, have the highest combat status in attack and defense. Of course they are also the most expensive units for recruit and research.
Athens has the most powerful ranged troops in the game, but they can not take part in city defense. Because Athens is the city of Athena, its diplomatic influence is the greatest of the 3 Republics.

 

A closer look at Athens' troops:

Peltast

Peltasts are the light infantry of Athens, and possess both solid attack and defense.
Must first research: None.  

Cost

120

100

180

40

00:33:30

Status

40

35

50

40

6

1 Pop

Argent Guards

These guards are skilled in defense, and are masters at blocking onrushes from opposing armies.
Must first research: Barracks, Lv3; Academy, Lv1; Blacksmith, Lv 1.  

Cost

100

130

160

70

00:36:40

Status

30

65

35

20

5

1 Pop

Elite Phalanx

This elite infantry is highly trained in offensive tactics, but remains somewhat vulnerable to enemy cavalry.
Must first research: Barracks Lv. 3, Gymnasium Lv. 5, Armory Lv. 1.  

Cost

150

160

210

80

00:40:00

Status

70

30

25

50

7

1 Pop

Argent Calvary

Lighter armor allows for freedom of mobility and greater swiftness for this cavalry.
Must first research: Gymnasium Lv. 5, Stable Lv. 5.  

Cost

550

440

220

100

00:55:00

Status

120

65

50

100

14

3 Pop

Athena's Guard

These royal guard of the patron goddess of Athens possess the strongest offensive attack of the Athenian army.
Must first research: Gymnasium Lv. 5, Stable Lv. 10.  

Cost

550

640

800

180

00:15:00

Status

180

80

105

70

10

4 Pop

Scout Cavalry

Trained warhawks use their natural swiftness and stealth to acquire enemy information.
Must first research: Gymnasium Lv. 5, Sentry Lv. 1, Stable Lv.1.  

Cost

140

160

20

40

00:15:00

Status

0

20

10

0

16

2 Pop

Stone Thrower

These ranged fighters launch powerfully damaging stones at great distances, but the weight of their ammunition may slow them down.
Must first research: Gymnasium Lv. 5, Sentry Lv. 5.  

Cost

420

180

200

80

00:42:00

Status

100

10

5

40

6

2 Pop

Athenian Archer

These elite archers of the Athenian army are both swift and powerful.
Must first research: Gymnasium Lv. 15, Sentry Lv. 10, Stable Lv.10.  

Cost

800

380

300

120

1:00:00

Status

150

80

25

70

14

3 Pop

Battering Ram

A Battering Ram is a useful device to penetrate the walls of the enemy polis.
Must first research: Gymnasium ,Lv10; Workshop, Lv1.  

Cost

900

360

5000

70

1:16:40

Status

60

30

75

0

4

3 Pop

Flaming Catapult

This catapult hurls flaming rocks soaked in tar at the enemy.
Must first research: Gymnasium Lv. 20, Workshop Lv. 20.  

Cost

950

1350

600

90

2:30:00

Status

75

60

10

0

3

6 Pop

Diplomat

An eloquent tongue and a sharp wit are the weapons wielded by Diplomats to conduct foreign affairs.
Requirement: Temple, Lv 10; Gymnasium ,Lv 20; Command Post, Lv 5.  

Cost

30750

27200

45000

37500

25:11:40

Status

50

40

30

0

4

4 Pop

Pioneer

You cannot establish a new city without these brave explorers.
Must first research: Temple or Acropolis, Lv 10.  

Cost

5800

5300

7200

5500

7:28:20

Status

0

80

80

3000

5

1 Pop

Log

A giant log rolls down to crush enemy infantry, effectively defending your city from incoming attacks.
Must first research: City wall, Level 1.  

Cost

25

15

30

0:12:00

Status

25

10

 

Boulder

A gigantic boulder rolls down to crush all manner of enemy troops to defend your polis.
Must first research: City wall, Level 3.  

Cost

25

15

20

0:12:00

Status

15

15

 

Spikes

Spikes can cause serious damage to enemy cavalry to defend your polis.
Must first research: City wall, Level 5.  

Cost

35

20

35

0:14:00

Status

10

30

 

Rampart

A rampart provides one archer with defense from enemy attack, and improves their defense by 50.
Must first research: City wall, Level 15.  

Cost

200

220

180

0:18:00

Status

0

0

 

Traps

A trap can effectively snare incoming enemy infantry, leaving them no choice but to retreat to safety or remain completely helpless.
Research Requirement: City wall, Level 10.  

Cost

120

50

150

0:16:00

Status

0

0

 

 

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